I may start a new feature here. Brief analysis of blitz games on ICC. Hard to take these games too seriously as they are 3-min or 5-min online games. The main idea is to do a quick follow up on the openings and slowly to build up my knowledge through practice and feedback. Other deficiencies , tactics, middlegame, endgame, whatever, may also be revealed though this approach.
Below is a Kings Indian 4 pawns attack game where Black does not counter in the center. Instead, Black plays ... Na6/c5, ...Ne8/d6 and ...f5. Usually when people try ...Na6/c5 they have the ...c6 break in mind, which is more common. But the system chosen by my opponent is reasonable in my opinion.
Enjoy, Bill
If I were your opponent I would have doubled long ago.
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