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April 27, 2012

Other 5 away Scores [2a 5a, 3a 5a, 4a 5a]

The notes from these scores a bit shorter.  There is no material from Stick and the stuff from Mochy and Kit is brief.

2 AWAY 5 AWAY

Mochy

Leader:

Goal - Win 2 Points
Race - double a bit earlier than money
Blitz - never double (try to win undoubled gammon for the match)

Trailer:

Goal - Win 4 points
Race - double a bit later than money
Blitz - double VERY early

Woolsey

1.      Gammon values are elevated for the trailer, but not 100% as in 2 away 4 away.  Reason: gammon gets trailer to Crawford but does not win match outright. [note GV is .69]

2.       Leader never doubles with gammons

3.       Leader doubles race similar to money; and trailer takes race similar to money

4.       Note takepoint for trailer is higher on a last-roll position b/c the cube is dead for him.

3 AWAY 5 AWAY

Mochy

Leader:

Goal - Win 2 Points
Race - double similar to money
Blitz - double VERY late

Trailer:

Goal - Win 4 points
Race - double similar to money
Blitz - double MUCH earlier than money

** 4 points is overkill for the leader but very efficient for the trailer.  The leader must try to avoid a 4 point swing game.


Woolsey

1.       The leader should be very cautious about actions which potentially involve doubled gammons or the cube reaching four.

2.       Basically, the leader should only double if 1-way gammons
4 AWAY 5 AWAY

Mochy

Leader:

Goal - Win 4 Points
Race - double earlier than money
Blitz - double MUCH earlier than money

Trailer:

Goal - Win 4 points
Race - double similar to money
Blitz - double MUCH earlier than money

Woolsey

General principle from Woolsey.

Initial cube action is pretty much like money play unless one player is close to going out, but when it comes to higher cubes the trailer should be more aggressive and the leader more conservative.

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